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Anthony’s art

digital artist in the making

posing with Norman rig

today i was able to use the Norman rig. i posed Norman into the warrior yoga pose while maintaining a strong silhouette. next time i will make a 2nd pose and animate Norman.

anthonycramarossa animation Leave a comment April 10, 2019 1 Minute

creating materials in substance alchemist

i modified the white marble material by changing its base color and modified tiling

next i merged two textures and modified their perimeters. then i added a generator

anthonycramarossa Uncategorized Leave a comment April 3, 2019 1 Minute

animation in maya

i start to animate a character in maya

anthonycramarossa Uncategorized Leave a comment March 27, 2019 1 Minute

creating a texture/substance painter

i brought in a mesh and applied various textures in substance painter

anthonycramarossa Uncategorized Leave a comment March 27, 2019 1 Minute

Otis

i made a 3D character in fuse and brought it to mixamo. Then i imported him into unreal engine and applied a new shader to his face

anthonycramarossa Uncategorized Leave a comment March 20, 2019 1 Minute

level design example

i used project spark last week to create a level for a video game. i created the environment and added characters with function

anthonycramarossa Game Design Leave a comment March 20, 2019March 20, 2019 1 Minute

Pikachu in maya

i modeled Pikachu in maya.

anthonycramarossa 3D Modelling Leave a comment March 20, 2019March 20, 2019 1 Minute

The Journey Begins

Thanks for joining me!

Good company in a journey makes the way seem shorter. — Izaak Walton

post

anthonycramarossa Uncategorized Leave a comment March 20, 2019March 20, 2019 1 Minute
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